Group

create, modify, and destroy groups
[ name ] [ marker ] [ random ] [ major_group ] [ num ] [ player_control ] [ create ] [ get_marker ] [ get_name ] [ modify ] [ get_party ] [ get_leader ] [ hasitem ]

name
Type: String
Default Value: "Group"
Description: name of the group

marker
Type: String
Default Value: "-1"
Description: set the marker this group is protecting

random
Type: Int
Default Value: 0
Description: a random encounter

major_group
Type: Int
Default Value: 0
Description: associate the group with this 'major_group'... generaly, 0 is good guys, 1 is bad guys

num
Type: Int
Default Value: 0
Description: the group number

player_control
Type: Bool
Default Value: 0
Description: this group is controlled by the player

create
Type: Bool
Default Value: 0
Description: create a new group

get_marker
Type: Bool
Default Value: 0
Description: get the marker this group is protecting

get_name
Type: Bool
Default Value: 0
Description: get the name of the group

modify
Type: Bool
Default Value: 0
Description: specify that this group will be modified

get_party
Type: Bool
Default Value: 0
Description: get the numbers of all the members of the party

get_leader
Type: Bool
Default Value: -1
Description: get the leader of the group. returns -1 if there is no leader

hasitem
Type: String
Default Value: ""
Description: see if anyone in the group has the specified item